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10 / BLOG · AI · 8 MIN

AI should remove friction, not add magic.

The best AI experiences make hard work simpler, without making the user feel like they're operating a black box.

Good AI product design measures success by how much friction it removes from a real task, not by how impressive the underlying model looks. AI can make software feel impressive very quickly — but impressive isn’t the same thing as useful, and the gap between the two is where a lot of AI features quietly disappoint the people who tried them once and never came back.

What a good AI feature actually does

A good AI feature reduces effort, shortens a workflow, improves a decision, or makes a capability accessible to someone who previously couldn’t use it at all. The technology should disappear into the experience rather than announce itself. The user shouldn’t have to think about the fact that a model is involved — they should just notice that the task that used to take twenty minutes now takes two.

This is a genuinely different design goal from “showcase what the model can do,” which is the instinct that produces a lot of AI features that demo well and get abandoned fast. A feature built to impress in a demo optimizes for the wrong moment — the first thirty seconds, when novelty is doing all the work — instead of the tenth use, when the novelty is gone and only usefulness is left.

Control, clarity, and restraint

That means giving users control where it matters, making outcomes understandable, and avoiding unnecessary complexity. The goal isn’t to show that a model is clever — it’s to help someone finish a task that used to be hard. Control matters especially in anything consequential: people trust a system more when they can see and adjust its reasoning than when they’re asked to accept a confident output on faith.

Restraint is underrated here. Not every step in a workflow benefits from intelligence layered onto it. Some steps are already fast and clear, and adding an AI layer to them just introduces a new source of unpredictability without removing any real friction. The judgment call is knowing which steps are actually painful, and leaving the rest alone.

What becomes scarce as AI gets cheap

As AI capability becomes commonplace, the scarce resource becomes good product judgment: knowing where intelligence belongs, where it doesn’t, and how to turn it into an experience someone would actually choose to use again tomorrow, not just try once out of curiosity. That judgment doesn’t come from the model — it comes from understanding the task deeply enough to know exactly where the friction actually lives.

This is also why teams that spend real time with users before adding AI tend to build better AI features than teams that start from the technology and look for a place to apply it. The problem has to come first.

Common questions

How do you know if an AI feature is actually reducing friction or just adding novelty? Watch what happens after the first week. Novelty drives initial use regardless of whether a feature is genuinely useful. Real friction reduction shows up as sustained use once the initial curiosity wears off.

Should users always be able to see how an AI feature arrived at its output? In anything with real consequences — money, health, legal, professional reputation — yes, at least enough to build trust and allow correction. In low-stakes, purely convenience-driven tasks, less transparency is a reasonable tradeoff for speed.

What’s a warning sign that an AI feature was built backwards, from the technology instead of the problem? If the feature is hard to explain in one sentence without mentioning the model, it was probably built from the technology outward rather than from the user’s actual friction inward.

Takeaway: the best AI feature is often the one users don’t notice is AI at all.

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